Wednesday, April 25, 2012
I finally tracked these down in the internet wayback machine, because the site they were from is dead now. But they're from the old home of one of my favorite RPG theory/advice sites:
- Flag Framing - how to reduce prep time, create quality drama, and hit the themes your players want
- The Conflict Web - how to set up networks of relationships to create interesting interplay between characters
I need to do some more work on flags, but I used the conflict web in my Dresden Files game and it worked really, really well. With a conflict web I had a much better grasp on who the characters were and good conflicts just sort of sprang up without much effort on my part.
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